Tuesday, June 26, 2012

Technological Change & Consumers

The background for this post is a new patch just came out in EVE Online which tweaked an old system. One of the Largest Alliances in game found a loophole and mass produced some rarer items with it. The details are in the first 3 posts of this thread:
https://forums.eveonline.com/default.aspx?g=posts&t=124145&find=unread

I have seen people say that this alliance, called the Goons, created ISK. This is patently false. They actually destroyed ISK by paying it to NPCs to get these items. The Goons did create Value. There are now many more of these formerly expensive items in game for players to use. People should be thanking the Goons for making these items easier to acquire.

Essentially what the Goons discovered was a new way to manufacture some items, akin to discovering a new technology. This makes the items cheaper for everyone to purchase and allows the Goons to make a nice profit underselling people using the old technology. Granted players who used to make a living off these items are harmed, but they can now shift into other endeavors and by the now cheaper items in the market instead of producing them.

Unfortunately, from the consumer's perspective anyway, CCP declared this method of creating items an exploit and have patched away the ability to do this. In essence destroying a more productive technology. While I am sure CCP has some other macro concerns, we should not forget the Noob who can now afford +4 implants because of the ingenuity of the Goons.

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